Brown Tide. The Brown Menace. Browntown, Gamesville.
Whatever you call it, the average colour palette of modern games is a sore point for many gamers. Some claim it adds realism, while others say it's a cheap way to hide poor artistic direction, but just how much of a problem is it? Have games really become more brown over time? If so, whose fault is it? And can we make a lucrative claim for compensation?